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You have to mark your map yourself to keep track of where animals, unopened supply crates, vehicles, water sources, and more can be found. Farming food, animals, and water requires dedicating precious space to each venture and not giving into impulsively killing and eating every resource you find. Base management is run through a duty roster via your AI Virgil’s computer interface. You manage your stats over your iDroid tablet. Whenever possible, these facets are diegetic - offering a cohesive world that you inhabit, rather than purely game-y systems. The game feel, combat, environment assets, animations, and more were all finished, so instead Survive’s team made a clear play for emphasizing the struggle to survive above all else. The trick to Metal Gear Survive is that, unlike so many survival games, it’s not starting from ground zero. Make no mistake, Survive isn’t the work of a couple hasty weeks slapping together assets, but building upon a strong base to offer a fresh take in a genre where I was worried no one could break new ground. It turns out - with deceptive ease, as every hour further I pour into the game, I find countless new details and refinements made by the Konami dev team.
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So why is it then that it has enough of a player base that it’s still receiving updates and events, let alone active servers to play multiplayer on? How could a survival game even work within the confines of Metal Gear Solid V: The Phantom Pain’s gameplay? I can’t blame anyone for that, as it’s definitely not a mass-appeal sort of game. I wouldn’t change a damn thing.īy all accounts, Metal Gear Survive was barely regarded as existing - tossed aside from the public consciousness in minutes. And then I go back out into the dark, oppressive clouds of the Dust, searching for anything and anyone worth saving in the miserable alternate dimension that is Dite. I cook my food, drink some dirty water so I at least have some fluids in me, no matter the risk of getting the bends. I arrive at the teleporter without a moment to spare, arrive back at base, and breathe deep. Now the very expedition has me on the verge of collapse. My hunger is so deep that my vision’s blurring, aim of my bow off by a whole inch - heck, that’s why I’m out here, trying to get something to eat so I don’t die. If I don’t stand up though, my stamina will drain faster from crawling, and if it runs out, I’ll have to stop, gasping for infected air. If I step onto the road, I’ll at least see my wayfinder to the nearest teleport pad, but it’ll leave me vulnerable. Enemies are stalking the hills and valleys, snarling in packs. I’m down to less than a third of my health.
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